Showing posts with label Aaron Doering. Show all posts
Showing posts with label Aaron Doering. Show all posts

Monday, 26 October 2009

SubZero: Messages to the North

Over the three year stretch, the three main adventurers – Aaron Doering, Paul Pregont and Mille Porsild, are, rather surprisingly, not the main recipients of most the messages. A few counts shared here:
  • Aaron Doering & Paul Pregont average about 15 messages per adventure
  • Porsild recieves 74 messages overall
  • Most messages can be divided into three types
  1. Good Luck messages - 61 direct messages
  2. Footprint messages including comments and one off messages
  3. Questions - of the 105 questions asked, the overwhelming majority are about the dogs (there are over 250 references to dogs/huskies)
Expedition 3: The Ice-Men Speaketh
Mar 2009 - May 2009

Overall, in the 2009 expedition, there are about 145 messages. Over the three year period, Doering and Pregont are the recipients of 45 messages each (this is not even over the years incidentally). In year 3 most the messages are for the collective Team GoNorth!. Of the individual messages, Chris Ripken (the ‘civilian’ teacher-adventurer from Minnesota selected to join the team) receives 45 messages both from high school students and colleagues. Some of the messages describe his appearance in the Star Tribune, a newspaper that circulates in the Minneapolis/St Paul region.

Messages for Mille Porsild, seem consistent with previous years – she averages 25 messages this expedition. Of the 15 messages for Mikkel Ketil, many are not written in English.

The key difference between the posters in 2009 and in previous expeditions is that bigger contribution of high school students, in particular that of Lourdes Hill College, Brisbane, Queensland. The Australian school perhaps is the widest contrast in terms of geography and climate. The posters are mostly from an elective ICT class - again, most the messages are "footprint" messages with information about the posters rather than specific comments about the expedition.


Saturday, 17 October 2009

GoNorth!

GoNorth! is a five-year Adventure Learning project which aims to circumnavigate the Arctic to observe, experience and to learn about traditional ecological knowledge and to document data on environmental change. The core team is made up of a partnership representing The College of Education and Human Development at the University of Minnesota and NOMADS Online Classroom Expeditions:
  • Aaron Doering, Ph.D, Education Director, Department of Curriculum & Instruction, University of Minnesota
  • Paul Pregont, Expeditions & Field Research Director, NOMADS Online Classroom Expeditions
  • Mille Porsild, Program Director, NOMADS Online Classroom Expeditions
Since 1999 NOMADS Online Classroom Expeditions have involved students and teachers in exploration and research through following adventure learning programs and dogsled expeditions to the Arctic. School participation is growing – in 2008 for example, 3336 schools across the globe ‘joined’ the team and kept up with developments via the expedition website, participating in conversations, following the adventure trail through team blogs, joining in with the games and learning about the culture, ecology and the environment as the team progress through their mission.

Local knowledge is a key factor for each expedition, so each year a local expert joins the team as a guide. For the GoNorth! programme, a K-12 teacher is also selected to join the team for the last part of the expedition (about two weeks) - the conversations between participants and the team are the basis of my observations here.

Sunday, 4 October 2009

Experience! Explore! Expand!

The reading around Adventure Learning brings up some very interesting points for discussion, but before I get onto those, let's consider the title of this posting.
Experience! Explore! Expand!
As an educator I'm fairly well placed to say that the whole process of learning should go beyond just the experience. Learners need the opportunity to explore a topic to gain deeper knowledge and to expand their understanding. It's quite appropriate therefore, that the motto Experience! Explore! Expand! appears on the GoNorth! website.

Adventure Learning projects, such as GoNorth! have a growing number of global subscribers - (about 3 million annual users, as of 2008), though the research literature surrounding the growth and impact of these programmes is remarkably small. My distance learning tutor, George Veletsianos has invited me to look at this and report back some intial findings. This is an area that is of interest to him, and having read some of the papers that he has co-authored on the subject, something that I feel is worthy of further exploration.

In a previous posting, I introduced some aspects of Adventure Learning. For this example, GoNorth! provides a good illustration - this is because educators have constructed a fully integrated K-12 curriculum with activities that run alongside the Arctic exploration mission. Typically with new technologies, how well Adventure Learning is integrated into classroom practice depends very much on teaching pedagogies and the confidence with which new technologies are taken up. Bearing in mind that most the examples come from the North American samples of their work, I shall look at four models for Adventure Learning integration identified by Veletsianos and Doering:
  • Curriculum Based - using the Adventure Learning programme as is (by following the the project's own curriculum programme)
  • Activities Based - by selecting key activities from the programme (both in a seemingly ad hoc, unstructured manner as well as a more structured activity approach)
  • Standards Based - using the variety of material available through the programme to prepare students for state testing (i.e. tailoring the material to the students' needs)
  • Media Based - this is similar to the activities based approach, but is based on a media-rich programme where students are encouraged to explore the media on offer
All aproaches generate their own discussion points, which I hope to explore in a further posting.

Tuesday, 29 September 2009

The Adventure Begins ...

Rather a fetching title, but really this is a chance for me to begin to articulate some thoughts on a piece of academic reading that I did today on Adventure Learning.

Adventure Learning ... What is it?

Buettner & Mason, (1996) describe Adventure Learning as a "creative and promising way to engage learners ... through educational programs that revolve around expeditions and adventures [that are] g
rounded on the use of technology". Doering (2007) defines Adventure Learning as an approach to the design of online and hybrid education that provides students with opportunities to explore real-world issues through collaborative learning environments. Simply put, this could be a virtual window into a real world, as in the case of Arctic Transect and GoNorth!

These projects have been based on a similar narrative: Each year a team of explorers and educators traverse an Arctic region of the world on a dog-sledding expedition. Their adventures are made available to teachers, students, and parents from around the world on a distance learning adventure. The expeditions are based on problem and inquiry-based curricula that focus on a specific issue, a region of travel, the local peop
le, and are enhanced by electronic media sent from the trail (e.g., video, audio, imagery).

As a distance learning student, Adventure Learning is of particular interest as it exemplifies the 'ultimate' in distance learning.
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